Uhhh

Yeahh… not entirely sure what happened here. Guess this is proof that I really shouldn’t be allowed near duct tape when bored! on the right is a fairly crappy “doodle” in a sense, on your left is my phone case post-duct-tape-ification. I kinda like the case, actually–especially the arrow on the front flap, since you open the flap by following the arrow. I’ve always gotten a lot of enjoyment from things with tiny, simple reasons for existence, ever since I was a kid. Like prisms, for instance.

And that’s about as deep as this post is getting! Now then, so that this post isn’t quite as lame as I think it is, here is a cat playing piano with a concerto orchestra backing him up:

July 10, 2009

Blehh. Sorry, guys, I think my stomach’s is in the middle of a mutiny and I really just don’t feel like cranking out anything creative today. I’ll try’n sneak in an extra update on the weekend to make up for it. In the meantime, some quick suggestions for what to do in the meantime:

Read this graphic novel. I just picked it up earlier today in an AMAZING book store in Decatur called “Little Shop of Stories,” and I pretty much gunned through it in a couple of hours. Not so much a speed read as much of staring at each page longingly for a minute and not stopping until I finished the entire thing. Such beautiful, dreamlike logic! (Also, some of the characters are almost scary in how much I can relate to them.) Way too recommended for it’s own good.

Watch this very pretty, thoughtful 3D animation.

Watch/listen to my favorite (favourite?) band! And be happier as a result, probably. I mean, they just kinda do that to you.

Look at “Pretty Loaded” for ten minutes or so. It’s kind of amazing how entertaining this is, considering the subject matter.

June 30, 2009

I’ve been thinking by my ability to write fiction recently–I really think that my short stories tend to be pretty crappy, though that’s at least partially just me being self-defeating. A major thing I have problems with, I think, is character creation and development. Probably has something to do with how I have trouble writing about myself and people I know personally, and by extension, creating and writing characters that are similar to me or people that I know. I’ve recently realized that this isn’t really how it works with a lot of writing–I think before I just thought characters were magically made up from scratch by really good, gifted writers, but now I’m pretty sure that I’m mostly wrong on that front. So! A mini-project for the next couple of weeks with me is going to be writing fiction scenes that are character-driven, and that borrow elements from my own self or from people that I know, in the hopes that I’ll get over my characters-I-know phobia and get some practice with prose in the process. Hopefully some of these scenes’ll turn into full stories, and maybe I will be able to write halfway-decent ones by summer’s end! That said, here’s the first entry. For this one I just focused on one main character–I have an idea of the guy’s son, too, so I might write a “sequel” with both him and his son after this.

“…You never really expect to be where you end up, do you? I mean, you run away from or towards whatever your dad was, right?” The old man pointed left and right. “And you always end up on the other end, swearin’ you’re your own man. But you aren’t! You just keep on livin’ out a life that’s been done before…”

“Um, yes, thanks, I just want to pay, here…”
Keep on Readin’ on?

Quick Story

June 24, 2009

She was nameless in my mind, but if you saw her, saw her staring down past her incredibly still and dirt-caked hands into the river below, you would understand why she cried in less words than this. Stronger tears I have yet to see.

June 23, 2009

Free video games on the internet! I know way too much about these. Here are some favorites; they’re all easy to pick up and play, fairly short and highly recommended.

Cave Story is actually one of my favorite games, period. A platform game ala Mario made entirely by one Japanese guy over five years, and looks like it first came out on the original Nintendo system. Incredibly fun with a nice story and some good, catchy music. (Coincidentally, the program used to make music for this game is the one I used to make the pixelly tunes posted earlier on this blog. Except these songs completely blow mine out of the water.) Arrow keys to move and point your gun, down arrow key to check things like signs and talk to people, Z to jump, X to shoot, and A and S to change weapons once you get more than one. If you only try one of these, try this one. (This download link has both mac and PC versions.)

Gravity Bone is a freakin’ experience. For sake of spoilers I won’t say anything besides that you should really, really try it, and it might change your perception of video games just a little bit. Kind of a big download (100MBish, I think) and 3D, so you might have trouble running it on older computers, but do give it a try, at least. PC only, sadly. Here’s what the game’s website says: “To make it in Nuevos Aires, one needs nerves of silk and the filthiest of hands. Mix together a batch of espionage, some high- speed car chases, fire-spewing assassins, and you’ve got one oven that’ll never bake cookies again. We provide the pliers and you bring the moxie. “ More Awesome Here!

June 15, 2009

UPDATE: Fixed the second and third links. Sorry about that! (I am so professional and classy.)

Sometimes I do things or come across stuff that I feel doesn’t constitute a whole blog post. I usually just set them aside. Then I realized, though, that I can take all my pieces of blog cents and make an entire blog dollar out of them! So here’s some random crap! Hurray! (This one is going to be weird.)

The Powerpoint Game! Made over the course of a really pointless “Media Presentations” class in 11th grade, which was basically just a really easy class about powerpoint and typing that I had to take. Yay, public school! It’s an animated (after the first slide) maze! Quite long (about 20 levels) and pretty hard. Naturally you need powerpoint to play it; just open it up in the program and follow the instructions.

This is my cat barking at a squirrel. I don’t really know what else to say. (Besides “Mach, mach.”)

A short essay on “The Little Prince” in French. Money quote: “Le renard est juste. Il faut que nous vivons pour les choses invisibles : les memoires, l’imagination, et le plus importante, l’amitié. ” (“The fox is right. It’s necessary that we live for the invisible things: memories, imagination, and the most important, friendship.”)

Kinda can’t believe I’m posting this, but, uh… my first attempt at comics from a long time ago: “Stick Figure Ninjas.” Pretty bad. Really bad. Seriously, I will give you props if you can tell what order the panels are supposed to go in.

And when I say pseudoweekly, I mean pseudoweekly!

Photos 1-5 from special guest Guerrilla Philosopher and good friend NataLite! Holla. The last three are yours truly’s: The second to last is a sequel to an earlier one. See if you can spot the creeper in the last one! (Granted, the creeper besides the guy taking photos of the street from five stories up. Uhhh.) As always, click to embiggen them.

Also, too small for its own entry but worth noting: Saw today on an electric sign on the side of the road just outside of town–

“SOY CANDLES!! BEST SALSA!! BEST EGG!!” *Cut to picture of a gas grill*

June 3, 2009

I mess around with a music editor for a certain video game sometimes, and I’m gonna try and actually make a couple of decent songs with it this summer, I think. This is the result of me messing around with the program for the first time in a while–overall it’s pretty bad, though I do like the one triplet run part right before the final chord-ish thing at the end. More and better efforts to come on this front later, I think.

Listen to it on the interwebs!

Download it!

{Sorry this one was a little late; the internet decided to be a prick at the last minute.}